Design Philosophy: The Missing Link

Aug 15, 2024

Aug 15, 2024

Does the title sound too grand? Don’t worry, it’s easier than it seems. Let me explain.
Philosophy, in general, is about how we think. Design philosophy, to me, is how we see the world through design. It’s like a lens or a personal interpreter.

You’ve probably heard the phrase “Less is More.” That’s a design philosophy from the famous architect Ludwig Mies van der Rohe, who was one of the pioneers of modernism. Mies believed in expressing materials honestly through his buildings.
Another well-known architect, Tadao Ando from Japan, says that architecture is “building a zone for oneself within society, a sensory experience within walls.” He’s all about creating sensory experiences through his designs. These philosophies are what guide how they see design and architecture. They link general principles to how the real world works.

We’ve learned about design principles like hierarchy, proximity, and Gestalt’s Laws. We also know practical stuff, like how to design buttons and cards, and we have an idea of what minimalism looks like. So, can we design a functional website? Sure, we can. We can also copy popular layouts and styles.
But if we want to step up our game and build our careers, we need more than just the basics—we need a way of thinking or a guiding principle, like a design philosophy, just like the great designers had.

Let’s say my design philosophy is “Ideal design is one that gives a sensory experience.” I’d then think about how to bring sensory experiences into the digital space. I’d decide what kind of sensory experience I want users to have with a specific product, and then I’d arrange layouts, compositions, lighting, colors, text, and motion to support that experience. With this guiding principle, I could translate the design into minimalism, brutalism, retro, or cyberpunk. And every piece of my work would have a sensory experience, whether it’s a website, app, software, or poster.
In practice, this can be pretty tough. You might want to start with something easier, like “I will always add emphasis in headlines,” “My layout will always have a bit more space,” or “I will use a golden spiral layout grid in my designs.” You’ll start to notice a difference not only in your results but also in how you think.

If you want to try building your design philosophy, start with a style you like. Then look at the principles behind that style. Copy those principles and make them your own design philosophy. It’s the easiest way I’ve found.
Thanks for reading, and happy designing!

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Let Me

Terraform

Your Mars

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Redesigned in May 2024

Let Me

Terraform

Your Mars

copied to clipboard

Redesigned in May 2024

Let Me

Terraform

Your Mars

copied to clipboard

Redesigned in May 2024